Uses of Interface
microsim.space.ObjectSpace
Packages that use ObjectSpace
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Uses of ObjectSpace in microsim.data.db.space
Methods in microsim.data.db.space with parameters of type ObjectSpaceModifier and TypeMethodDescriptionstatic voidSpaceEntityPersister.persistObjectSpace(jakarta.persistence.EntityManager entityManager, ObjectSpace space, Class<? extends IIntSpaceEntity> entityClass, String idField) -
Uses of ObjectSpace in microsim.gui.space
Constructors in microsim.gui.space with parameters of type ObjectSpaceModifierConstructorDescriptionLayerObjectGridDrawer(String name, ObjectSpace matrix, Color color) Create a new object drawer based on a given Grid object.LayerObjectGridDrawer(String name, ObjectSpace matrix, Class<?> targetClass, String variableName, boolean isMethod, ColorMap map) Create a new object drawer based on a given Grid object. -
Uses of ObjectSpace in microsim.space
Classes in microsim.space that implement ObjectSpaceModifier and TypeClassDescriptionclassA bidimensional grid containing one object per cell.classA bidimensional grid capable of containing many objects into each cell.classA sparse bidimensional grid containing one object per cell. -
Uses of ObjectSpace in microsim.space.turtle
Fields in microsim.space.turtle declared as ObjectSpaceMethods in microsim.space.turtle that return ObjectSpaceMethods in microsim.space.turtle with parameters of type ObjectSpaceConstructors in microsim.space.turtle with parameters of type ObjectSpaceModifierConstructorDescriptionAbstractTurtle(ObjectSpace grid) Create a turtle with a given identifier on the given grid at position (0,0).AbstractTurtle(ObjectSpace grid, int x, int y) Create a turtle with a given identifier on the given grid at the given position.DigitalTurtle(ObjectSpace grid) Create a turtle with a given identifier on the given grid at position (0,0).DigitalTurtle(ObjectSpace grid, int x, int y) Create a turtle with a given identifier on the given grid at the given position.Turtle(ObjectSpace grid) Create a turtle with a given identifier on the given grid at position (0,0).Turtle(ObjectSpace grid, int x, int y) Create a turtle with a given identifier on the given grid at the given position.