Package microsim.engine
Class SimulationEngine
java.lang.Object
java.lang.Thread
microsim.engine.SimulationEngine
- All Implemented Interfaces:
Runnable
The simulation engine. The engine keeps a reference to an EventQueue object to
manage temporal sequence of events. Every object of the running simulation
can schedule events at a specified time point and the engine will notify to
it at the right time. The SimEngine stores a list of windows created by
models. Using the addSimWindow() method each simulation windows is managed by
the engine. It is able to show windows destroyed by user. When the windows is
shown the engine put the windows in the location where it was when the
project document was saved to disk. The window size is stored, too.
Title: JAS
Description: Java Agent-based Simulation library
Copyright (C) 2002 Michele Sonnessa
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.- Author:
- Michele Sonnessa
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Thread
Thread.State, Thread.UncaughtExceptionHandler -
Field Summary
FieldsFields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedBuild a new SimEngine with the given time unit. -
Method Summary
Modifier and TypeMethodDescriptionvoidaddEngineListener(EngineListener engineListener) Install a listener for events generated by the simulation engine.addSimulationManager(String managerClassName) addSimulationManager(SimulationManager simulationManager) Notify the engine to manage a SimModel.voidCall the buildModel() method of each active SimModel.Class<?>[]Dispose from memory all running models.voidend()Stops the simulation and call the simulationEnd method of each running model.Class<?>intReturn a reference to the current EventQueue.static SimulationEnginegetManager(String id) Return an array representing the running SimModels.booleanReturn true if buildModels() method has been called.longReturn the current random seed.static RandomgetRnd()Return a reference to the current Random generator.booleanReturn current simulation running status.doublegetTime()Return a reference to the current SimTime.booleanbooleanprotected voidvoidpause()Stop simulation.voidperformAction(SystemEventType actionType) React to system events.voidquit()Stop the simulation, dispose everything and the quit the JVM.voidDispose and rebuild each running model.voidremoveEngineListener(EngineListener engineListener) voidreset()voidrun()Start the independent thread running simulation.voidsetBuilderClass(Class<?> builderClass) Deprecated.voidsetClassLoader(ClassLoader classLoader) voidsetCurrentRunNumber(int currentRunNumber) voidsetEventTimeTreshold(int millis) Set the delay time beetween two simulation steps.voidsetExperimentBuilder(ExperimentBuilder experimentBuilder) voidsetMultiRunId(String multiRunId) voidsetRandomSeed(long newSeed) Set the current random seed.voidsetRunningStatus(boolean running) Set current simulation running status.voidsetTurnOffDatabaseConnection(boolean turnOffDatabaseConnection) voidsetup()voidStart simulation.voidstep()voidstep(int forSteps) Make forSteps simulation steps.Methods inherited from class java.lang.Thread
activeCount, checkAccess, clone, countStackFrames, currentThread, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, onSpinWait, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, suspend, toString, yield
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Field Details
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engineListeners
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Constructor Details
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SimulationEngine
protected SimulationEngine()Build a new SimEngine with the given time unit.
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Method Details
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isTurnOffDatabaseConnection
public boolean isTurnOffDatabaseConnection() -
setTurnOffDatabaseConnection
public void setTurnOffDatabaseConnection(boolean turnOffDatabaseConnection) -
getBuilderClass
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getExperimentBuilder
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setExperimentBuilder
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isTurnOffDatabaseConnectionAvailable
public boolean isTurnOffDatabaseConnectionAvailable() -
setBuilderClass
Deprecated. -
getInstance
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getCurrentRunNumber
public int getCurrentRunNumber() -
setCurrentRunNumber
public void setCurrentRunNumber(int currentRunNumber) -
getCurrentExperiment
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getManager
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getClassLoader
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setClassLoader
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addEngineListener
Install a listener for events generated by the simulation engine.- Parameters:
engineListener- An object implementing the ISimEngineListener interface.
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removeEngineListener
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getEngineListeners
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setup
public void setup() -
getModelArray
Return an array representing the running SimModels.- Returns:
- A list of running models.
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getEventQueue
Return a reference to the current EventQueue.- Returns:
- The event queue.
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getTime
public double getTime()Return a reference to the current SimTime.- Returns:
- The current time object.
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getRnd
Return a reference to the current Random generator.- Returns:
- The current random generator.
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step
Make forSteps simulation steps.- Parameters:
forSteps- The number of steps to be done.- Throws:
SimulationException
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reset
public void reset() -
startSimulation
public void startSimulation()Start simulation. A new thread starts and calls step() method until something stops it. -
pause
public void pause()Stop simulation. The running thread is freezed until next step is called. -
quit
public void quit()Stop the simulation, dispose everything and the quit the JVM. -
addSimulationManager
Notify the engine to manage a SimModel. This method is mandatory to let a model work. The current event queue is joined to the given model.- Parameters:
simulationManager- The simulationManager to be added.
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addSimulationManager
public SimulationManager addSimulationManager(String managerClassName) throws InstantiationException, IllegalAccessException, ClassNotFoundException -
buildModels
public void buildModels()Call the buildModel() method of each active SimModel. -
getModelBuildStatus
public boolean getModelBuildStatus()Return true if buildModels() method has been called. False otherwise.- Returns:
- True is models have been built, false otherwise.
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disposeModels
Dispose from memory all running models. Return an array representing the Class of each disposed models. It is used by rebuildModels().- Returns:
- The list of disposed models.
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rebuildModels
public void rebuildModels()Dispose and rebuild each running model. It is used to restart simulation. -
getRandomSeed
public long getRandomSeed()Return the current random seed.- Returns:
- The current random seed.
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setRandomSeed
public void setRandomSeed(long newSeed) Set the current random seed.- Parameters:
newSeed- The new random seed.
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end
public void end()Stops the simulation and call the simulationEnd method of each running model. -
performAction
React to system events.- Parameters:
actionType- Reacts in case of EVENT_SIMULATION_END, EVENT_SIMULATION_RESTART, EVENT_SHUTDOWN events.
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getRunningStatus
public boolean getRunningStatus()Return current simulation running status. -
setRunningStatus
public void setRunningStatus(boolean running) Set current simulation running status. -
setEventTimeTreshold
public void setEventTimeTreshold(int millis) Set the delay time beetween two simulation steps. -
step
- Throws:
SimulationException
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notifySimulationListeners
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run
public void run()Start the independent thread running simulation. It fire events only if running status is set to true. -
getRandom
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getMultiRunId
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setMultiRunId
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